This production started in 1945 was finally completed in 2003. It was a collaboration between Walt Disney & Salvador Dalí.
Disney was a creative thinker, engineer, project manager and master storyteller. The real way to get entertainment was to have personalities tell a coherent story. A good Disney film always has personalities dealing with various problems. Disney would always lighten-up when describing his characters. Story boarding the entire films was important […]
Make sure you have a tangible outcome from your work. Disneyland opened in 1955 and served to solidify Disney influence. Walt Disney was building a physical park. Disney wanted to make a clean amusement park. Violi Theme Park was very clean and popcorn lights. The movies were central to the […]
Disneyland was finished in 1955 in Anaheim California but it had a limited size and the value of the land around Disneyland was astronomical once the business model was proven to be highly successful. Hotels, restaurants were built around Disneyland which made expansion difficult. As a result of the difficulties […]
Disney lost revenue due to the 2nd World War which meant that roughly 40% of the companies revenue was cut. After the success of Snow White, Disney had invested in a major Pinocchio and Fantasia, which were not able to replicate the 8million dollars of revenue that Snow White delivered. […]
Walt Disney incorporated Laugh-O-Gram films at age 20. But Disney was completely incompetent as an artist and couldn’t draw Mickey if asked. Disney was the visionary instead. But by the late 1920s, Laugh-O-Gram had failed as a viable business with Walt doing (unfortunately) a good portion of the drawings for […]
Walt Disney was not that great as an animator but he was at the forefront of what logically should happen, but no idea can be realised without finance. He knew how to make gambles on game-changing ideas so much so that he was willing to mortgage his house to create […]
Walt Disney’s early entrepreneurial experience took him to Kansas City to start a company called Laugh-O-Gram. The two Disney brothers learned early that owning the character and controlling intellectual property was essential. In 1926, the Alice Adventure cartoons (mixed live and animation) were put to rest as they weren’t gaining […]